MothCocoon / FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine
https://discord.gg/Xmtr6GhbmW
MIT License
1.17k stars 228 forks source link

Finish root flow instances without calling finish root flows externally. #222

Closed Joschuka closed 2 weeks ago

Joschuka commented 4 weeks ago

This fix was proposed by Hojo in the discord server, I'm making the PR so that it can hopefully be merged into the main branch. This solves the following issue: 1) Call Start Root Flow, flow runs 2) Flow runs and hits a Finish node 3) Call Start Root Flow again the same way 4) Warning: Attempted to start Root Flow for the same Owner again

MothDoctor commented 3 weeks ago

Hi, unfortunately, we have merge conflicts here. Could take care of that so we could proceed further? :)

Joschuka commented 2 weeks ago

Of course! I'll do it asap.

Joschuka commented 2 weeks ago

Done!

MothDoctor commented 2 weeks ago

Merged it up! Thank you! :)