Open sonickles9 opened 5 years ago
Two types of graphs, Straight line (y = ax + b
) or curve whose slope changes with HP50, have been confirmed.
Uniform implementation will be difficult.
https://twitter.com/Hecate_mk2/status/968615965377228800 https://twitter.com/soufflex_/status/867658589107662849
Seeing as there is already critical buff support, could it be possible to add Strength/Jammed buff support for better displaying on Enmity graph, damage simulator etc.? There are maximum and minimum HP threshold, maximum and minimum buff strength, and multipliers (usually normal/other) to consider, so it might be better to consider low priority.