Used OptiPNG to compress images with -o2 -strip all command. But white cape converted to 8 bit depth by OptiPNG and in-game it was not rendering properly therefore used -o2 -strip all -nb -nc command to keep bit depth of the white cape intact. So "sharex.png" and "sharex_white.png" is 24 bit, "sharex_preview.png" and "sharex_white_preview.png" is 32 bit.
I tested the capes in-game. Screenshots of the tests:
Used OptiPNG to compress images with
-o2 -strip all
command. But white cape converted to 8 bit depth by OptiPNG and in-game it was not rendering properly therefore used-o2 -strip all -nb -nc
command to keep bit depth of the white cape intact. So "sharex.png" and "sharex_white.png" is 24 bit, "sharex_preview.png" and "sharex_white_preview.png" is 32 bit.I tested the capes in-game. Screenshots of the tests:
sharex.png:
sharex_white.png:
Previews: