Open oniatus opened 8 years ago
Linking this to #3146 as it would probably be closely related should either topic get worked on. There were some good discussions on the topic and proposals for GSOC 2018 but alas not enough slot/mentor capacity :/
Edit: Annnd that was the wrong issue, #3161 is cubic planets. #3146 is multiworld, which on its own may not really care about facets.
When experimenting with 3D worlds (See here) it noticed some not-so-intuitive stuff in the world generation which may be some room for later improvement.
(16.0, -96.0, 80.0)
(16.0, 160.0, 80.0)
We have two SurfaceHeightFacets in one x-z section with the same values (thanks to using the same 2D noise in both areas). Probably no issue but something which may need some more documentation?
I think the following tasks are required for a "real" 3D surface-world to work: