If an exception is thrown during game shutdown, as a result of using the "Exit Terasology" button from in-game (in the case I've seen, the exception was thrown by a handler for the BeforeChunkUnload event), the crash reporter window opens as usual but the stack trace for the exception doesn't show up in the log or the console output.
If an exception is thrown during game shutdown, as a result of using the "Exit Terasology" button from in-game (in the case I've seen, the exception was thrown by a handler for the BeforeChunkUnload event), the crash reporter window opens as usual but the stack trace for the exception doesn't show up in the log or the console output.