Closed skaldarnar closed 1 year ago
@skaldarnar refactoring steps so far remove the option to add more than one world and removes respective code, in particular the former world lists are now only single WorldSetupWrappers... I think a good next step would be to adjust the screens by replacing the world dropdowns by simple fields. That should allow us to get rid of a bunch of ui-related code.
Contains
Remove code and abstractions related to mutli-word support during the "Advanced" game creation flow.
Context
The multi-world feature was added as a GSOC project back in 2018 by @TheFlash98. For more information, checkout the original forum post GSOC 2018 - Multiple Worlds or the project page.
While the world generation flow now supports to "create" multiple worlds and configure them separately, these multiple worlds were never experianceable in-game.
How to test
Create a new game via the "Advanced" game setup flow.
Outstanding before merging
WorldSetupWrapper
s in screen classesFollow-ups