Closed skaldarnar closed 7 months ago
Use the MONO rendering stage in a single rendering pass instead of two rendering passes for the LEFT_EYE and RIGHT_EYE.
MONO
LEFT_EYE
RIGHT_EYE
I believe this is a left-over/bug from removing VR support. In previous revisions, the MONO stage was used when not supporting VR.
https://github.com/MovingBlocks/Terasology/blob/602ef46a5bf81a175c4667560d8c2e802d4259be/engine/src/main/java/org/terasology/engine/core/modes/StateIngame.java#L213-L218
Run the game and check for any rendering quirks.
The game should run a bit smoother (some rough profiling suggests that the second rendering pass accounted for 25% of the total rendering time).
n/a
Contains
Use the
MONO
rendering stage in a single rendering pass instead of two rendering passes for theLEFT_EYE
andRIGHT_EYE
.I believe this is a left-over/bug from removing VR support. In previous revisions, the
MONO
stage was used when not supporting VR.https://github.com/MovingBlocks/Terasology/blob/602ef46a5bf81a175c4667560d8c2e802d4259be/engine/src/main/java/org/terasology/engine/core/modes/StateIngame.java#L213-L218
How to test
Run the game and check for any rendering quirks.
The game should run a bit smoother (some rough profiling suggests that the second rendering pass accounted for 25% of the total rendering time).
Outstanding before merging
n/a