Closed skaldarnar closed 4 months ago
Read up a bit, seems like the EXT
variants are for extension support for FBO which was necessary for OpenGL < 3.0
Since OpenGL 3.0 FBOs are supported as a core feature, so the "regular" calls can be used.
As per our download page we require OpenGL 3.3, so I believe we can safely merge this.
GL_FRAMEBUFFER_EXT
withGL_FRAMEBUFFER
glBindFramebufferEXT
withglBindFramebuffer
Resolves #5242 Resolves #5055
Co-authored-by: a-ivanov (@a-ivanov)