I assume this is related to the way we compare versions based on the GameIdentifier, and all the preview releases from the "new" Jenkins end up with the same identifier taken from the display version =/ Guess we'll need to do some custom mangling with version ids again...
I assume this is related to the way we compare versions based on the
GameIdentifier
, and all the preview releases from the "new" Jenkins end up with the same identifier taken from the display version =/ Guess we'll need to do some custom mangling with version ids again...Related: