Closed freezecook closed 1 year ago
Hi, in https://github.com/MoyGcc/vid2avatar/issues/5 the memory issue occurs during training. You could try to reduce the pixel_per_batch attribute in https://github.com/MoyGcc/vid2avatar/blob/main/code/confs/dataset/video.yaml#L37 which will help to consume less memory during the test. But all my experiments are run on RTX 3090 (24GB), so running this repo on GPU with larger VRAM is highly recommended.
Thanks for responding. It seems that setting pixel_per_batch to 512 does the trick for me.
Cool. Closing this issue.
This is a similar issue to https://github.com/MoyGcc/vid2avatar/issues/5. However, I'm using an RTX 3050 with 8 GB VRAM. Reducing the sampled pixels doesn't seem to work in my case.