MozillaFestival / mozfest-program-2018

Mozilla Festival proposals for 2018
https://mozillafestival.org
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Rock-paper-code #249

Open mozfest-bot opened 6 years ago

mozfest-bot commented 6 years ago

[ UUID ] 0941169a-4d60-4ef7-96ba-3c1d2b31b67f

[ Session Name ] Rock-paper-code [ Primary Space ] Youth Zone

[ Submitter's Name ] Matteo Menapace [ Submitter's Affiliated Organisation ] Beesness [ Submitter's GitHub ] @matteomenapace

What will happen in your session?

How do you make a new game? You hack an existing game with new stories and/or new rules.

Learn, design, transform, playtest, and try out other people's hacks of rock-paper-scissors.

No prior game design or coding knowledge required.

What is the goal or outcome of your session?

This will be your PARTY BAG:

If your session requires additional materials or electronic equipment, please outline your needs.

Projector for coding demo, markers and post-its for ideation

Time needed

90 mins

chadsansing commented 6 years ago

@matteomenapace, are there other platforms outside Thimble that might work for this session or be options for it, as well?

Jcoopt commented 6 years ago

Hi @matteomenapace , just reminding you that @chadsansing has asked a question above. Have you a response?

matteomenapace commented 6 years ago

Hi @chadsansing yes, I'm planning to use p5.js so any online web editor could work. Why not Thimble though, if I may ask?

chadsansing commented 6 years ago

Thimble would totally work for sure; just wondering if something like Glitch is the "new hotness"/drawing a larger audience right now.

matteomenapace commented 6 years ago

Thank you @chadsansing, I like Glitch :) particularly the real-time collaboration built into the editor. Thimble still rocks as a beginner-friendly tool though, so I will keep both as options.

matteomenapace commented 6 years ago

Could we change the first point in the goal/outcome? from Learn how to code a simple videogame with Thimble to Learn how to code a simple videogame, and publish it straight to the web (removing specific reference to Thimble, so that we can keep the options open for alternative tools like Glitch, as suggested by @chadsansing)