MozillaReality / FirefoxReality

INACTIVE - A fast and secure browser for standalone virtual-reality and augmented-reality headsets.
https://mzl.la/reality
Mozilla Public License 2.0
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Investigate if `VRAPI_ACTIVE_INPUT_DEVICE_ID`can be used to ensure the correct controller has focus at application start on Oculus Quest #1302

Closed bluemarvin closed 5 days ago

bluemarvin commented 5 years ago

Is your feature request related to a problem? Please describe. We have to guess which controller has focus when FxR launches on Quest. Evaluate if VRAPI_ACTIVE_INPUT_DEVICE_ID may be used to detect which controller has focus at launch. My initial tests didn't have the results I expected. Need to reevaluate to see if I was holding it wrong.

bluemarvin commented 5 years ago

Probably less than a days worth of work.

philip-lamb commented 5 years ago

Awesome, feel free to adjust the size labelling as required.

daoshengmu commented 5 years ago

IIRC, last time I tried VRAPI_ACTIVE_INPUT_DEVICE_ID that didn't work as my expectation. I will look forward if they have a new update on it.

bluemarvin commented 4 years ago

Now that both controllers are active in the Oculus Home environment I'm not sure there is much value in pursuing this.

daoshengmu commented 4 years ago

I would look forward to seeing FxR start to use two controllers interaction as Oculus Home.