Closed kettle11 closed 3 months ago
We need to test this against the performance monitor introduced in 1.4.
I wanted to clarify some of the wording from my initial report:
When I said that this behavior "persists across app restarts" I meant Firefox Reality, not restarting the web app.
Following the repro steps above gets Firefox Reality in a permanently unusable state until you power cycle the Oculus Quest.
Unfortunately quitting FxR on the Quest doesn't actually quit the app. There is no good way to force an app to quit except with adb: adb shell am force-stop org.mozilla.vrbrowser
. Launching other applications can cause memory pressure to cause background applications to quit. What you are probably encountering is a hung javascript in the page. I think the hang detector may be broken in the version of GeckoView we are using. I know it is being worked on and hopefully we will be able to address hung (hanged?) scripts better in the near future.
@bluemarvin when you get a chance, please link the GV ticket here
Firefox Reality version: 1.3 Firefox Reality build ID: 2019-07-17
Hardware: Oculus Quest
Steps to Reproduce
Current Behavior
After viewing the demo and pressing back I cannot navigate forward, back, home, or by typing a URL. Pressing "report an issue" does not work as well.
This behavior persists across app restarts, however I was able to escape it by restarting the Oculus Quest.
I have reproduced this twice in a row.
Expected Behavior
Navigation is possible.
https://voxels.glitch.me/ does run on the built in Oculus Quest browser without a similar issue.