Closed Softvision-RemusDranca closed 2 months ago
Hi @Softvision-RemusDranca, Recently I found a similar issue and with some researching I found a solution to make it work.
As far as I know, Firefox Reality uses a deprecated version of WebVR, now called WebXR and Babylon in their examples uses XR functionalities that block you from entering the scene in VR mode. Until the new version of WebXR is not implemented to Firefox reality, you can force Babylon to use WebVR by typing this line of code when creating the VR setup in the playground examples.
var vrHelper = scene.createDefaultVRExperience({createDeviceOrientationCamera:false, useXR: false});
Basically, you have to turn off useXR property. Maybe some functionalities it won't work as intended but at least you can enter in immersive mode.
Here our actual working example, I'ts a 360 HLS live video viewer: https://www.babylonjs-playground.com/#9FSDC7#173
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