Open cvan opened 5 years ago
Update: Kuula panos still enter VR, but now the canvas is completely black/void. They work in Oculus Browser. Will investigate and follow up. (Likely with an accompanying WebCompat issue to file.)
Tested with 1.2-rc5on Oculus Go with both e10s on and off. The experience works OK now (no black canvas) except the odd thing is that the frame rate in just the left eye is a bit lower. The right eye frame rate is usable but the left lags. This suggests a bug in Kuula's WebVR code.
Leaving open in 1.x to followup on left-eye oddity.
Hardware
Oculus Go
Steps to Reproduce
Current Behavior
Performance is not usable.
Expected Behavior
Performance is stable for proper 360º playback in Immersive Mode.
Context
Have a few email threads with Kuula.com folks.
We need to do some further Remote Profiling. Here's a useful FxR Remote Debugging article written by the great @joshmarinacci. We can adapt some of the priniciples for Profiling (vs. Debugging).
Error Logs and Stack Traces
TBD