MozillaReality / FirefoxRealityPC

INACTIVE - Firefox Reality for PC-connected VR platforms
https://mixedreality.mozilla.org/FirefoxRealityPC/
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Crash in Headset after FxR Logo (Hourglass) #206

Closed themultiplexer closed 3 years ago

themultiplexer commented 3 years ago

Environment :

Describe the bug When Starting FirefoxReality.exe the following happens:

  1. Made with Unity dialog appears in VR-Headset (and Desktop goes into fullscreen)
  2. Firefox Reality Logo appears
  3. A hourglass appears
  4. FxR crashes in headset (desktop leaves fullscreen mode)
  5. Firefox Reality opens as a window on desktop
  6. VR-Headset is back in Oculus Home

To Reproduce Steps to reproduce the behavior:

  1. Start FirefoxReality.exe

Expected behavior FirefoxReality should start in VR headset

Question Am I doing something wrong? What XR Settings should be used in Unity?

themultiplexer commented 3 years ago

Sorry for the unnecessary issue. I compiled gecko-dev in artifact mode (I read it in the git-cinnabar wiki) and didn't think of where these artifacts come from and that they do not contain the VR adaptations. I did this because the bug 1657913 kept me from builing it locally.