Currently the default angle of emulated AR device is parallel to eye sight so user may misunderstand the device is mirror or something. And it doesn't look at the floor so hit test doesn't work unless user changes the angle.
So it would be good to adjust the default angle to look at the floor. For example Three.js Hit test example will show the recticle as default and user would be easily understand what is going on.
From YouTube comment
Currently the default angle of emulated AR device is parallel to eye sight so user may misunderstand the device is mirror or something. And it doesn't look at the floor so hit test doesn't work unless user changes the angle.
So it would be good to adjust the default angle to look at the floor. For example Three.js Hit test example will show the recticle as default and user would be easily understand what is going on.