I see local-floor as the reference type when using this extension, but I'm developing an app that specifically requires the use of bounded-floor. While the quest 2 supports this I presume, the quest 2 emulation provided by this extension misses that. (I presume that's true for almost any modern headset.)
Likely isn't a very complex feature to support, but would require adding something somewhere to the UI of this extension. Should it be a new collapsible section above/below "headset / right controller / left controller" ?
https://immersive-web.github.io/webxr/#xrreferencespace
I see
local-floor
as the reference type when using this extension, but I'm developing an app that specifically requires the use of bounded-floor. While the quest 2 supports this I presume, the quest 2 emulation provided by this extension misses that. (I presume that's true for almost any modern headset.)Likely isn't a very complex feature to support, but would require adding something somewhere to the UI of this extension. Should it be a new collapsible section above/below "headset / right controller / left controller" ?