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MozillaReality
/
gamepad-plus
INACTIVE - a superb library that extends the Gamepad API with super powers
https://mozvr.github.io/gamepad-plus/
MIT License
34
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5
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Document synthesised `keypress` events
#65
jalbam
closed
3 months ago
6
Problems with Firefox, Chrome, Opera and Vivaldi (IE11, Edge and others do not work at all)
#64
jalbam
closed
3 months ago
0
#62 Make gamepad API checks static. This is useful to first check if the …
#63
danrossi
closed
8 years ago
3
Needs static helper methods for detection api support
#62
danrossi
closed
8 years ago
2
add license
#61
cvan
closed
8 years ago
0
License
#60
nerrull
closed
8 years ago
1
Errors when trying to include gamepad-plus w/ Browserify
#59
donmccurdy
closed
3 months ago
0
Move to MozVR repo
#58
cvan
closed
9 years ago
1
add event emitter and bindings; fix gamepad disconnection handling
#57
cvan
closed
9 years ago
1
namespace DOM events emitted
#56
cvan
closed
3 months ago
0
upstream event emitter to its own repo
#55
cvan
closed
3 months ago
0
provide minified copy in `dist` directory
#54
cvan
closed
3 months ago
0
distribute `dist` when new version is built
#53
cvan
closed
3 months ago
0
publish as node module
#52
cvan
closed
9 years ago
1
flesh out CONTRIBUTING.md
#51
cvan
closed
3 months ago
0
fix code so `_mapAxis` and `_mapButton` are called
#50
cvan
closed
3 months ago
0
move utils to Gamepads
#49
cvan
closed
9 years ago
1
temporarily remove remapping code (until used)
#48
cvan
closed
9 years ago
1
allow developer to name button/axis indices
#47
cvan
closed
9 years ago
1
post captured mapping data to an API for Standard Mapper tool
#46
cvan
closed
3 months ago
0
output captured button/axis info to JSON in Standard Mapper tool
#45
cvan
closed
3 months ago
0
capture button/axis info in Standard Mapper tool
#44
cvan
closed
3 months ago
0
add visual gamepad tester for Standard Mapper tool
#43
cvan
closed
9 years ago
0
change Standard Mapper tool to use Gamepads library + polyfilled events
#42
cvan
closed
3 months ago
0
fix `utils.triggerEvent`
#41
cvan
closed
3 months ago
0
move non-library code to separate demo JS file
#40
cvan
closed
9 years ago
1
remove `raw` from gamepad object (fixes #28)
#39
cvan
closed
9 years ago
1
have `mapped` gamepad replace object
#38
cvan
closed
3 months ago
0
attach `attributes` object to gamepad object (fixes #27)
#37
cvan
closed
9 years ago
0
polyfill non-standard events where unsupported
#36
cvan
closed
9 years ago
1
polyfill `gamepadconnected` and `gamepaddisconnected` events for Chrome
#35
cvan
closed
9 years ago
1
add tests
#34
cvan
closed
3 months ago
0
remove `gamepads` property in favour of `state`
#33
cvan
closed
9 years ago
1
add custom event `gamepadbuttonpress`
#32
cvan
closed
3 months ago
0
add custom event `gamepadaxischange`
#31
cvan
closed
3 months ago
0
polyfill `gamepadaxismove` event
#30
cvan
closed
9 years ago
1
polyfill `gamepadbuttondown` and `gamepadbuttonup` events
#29
cvan
closed
9 years ago
1
clean up gamepad objects (remove `raw`)
#28
cvan
closed
9 years ago
0
attach `vendor` and `product` to gamepad object
#27
cvan
closed
9 years ago
0
polyfill `gamepadconnected` and gamepaddisconnected` events
#26
cvan
closed
9 years ago
0
use browserify + ES6 modules
#25
cvan
closed
3 months ago
0
use fancy graphical gamepad
#24
cvan
closed
3 months ago
0
determine if `standardControllerOffsetHack` needs to be added
#23
cvan
closed
3 months ago
0
make `_mapGamepad` method return object instead
#22
cvan
closed
3 months ago
0
add full mapping logic with named buttons/axes
#21
cvan
closed
9 years ago
1
Clamp axis values
#20
cvan
closed
3 months ago
1
Use browserify
#19
cvan
closed
3 months ago
0
add methods for mapping buttons and axes
#18
cvan
closed
9 years ago
1
Create an API endpoint that accepts JSON from user-submitted mapping
#17
cvan
closed
3 months ago
0
Persist user-defined mappings to localStorage
#16
cvan
closed
3 months ago
0
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