MozillaReality / hello-webxr

INACTIVE - Hello WebXR
https://mixedreality.mozilla.org/hello-webxr
MIT License
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hangs loading on iOS in Safari, Firefox, etc #72

Closed blairmacintyre closed 3 months ago

blairmacintyre commented 4 years ago

I believe there are two things going on, this will be easy to check for someone on the team with an iOS device and mac.

Run it on Safari with the debugger open, there are two issues:

I get the same behavior in Firefox for iOs, and in my WebXR Viewer for iOS based on safari.

blairmacintyre commented 4 years ago

Still broken

fernandojsg commented 4 years ago

I just checked it on Safari on mac and I get a different error, it seems like it's related to the draco decoder maybe? /cc @feiss image

Can you try this demo to see if you get the same error regarding requestPointerLock? https://threejs.org/examples/?q=pointerlock#misc_controls_pointerlock Regarding the second issue it seems like a webxr-polyfill issue, but I don't have any iOS device so I can't really test it there :\

feiss commented 4 years ago

In my case (MacOS Safari), I just have 4 warnings and stops loading at about 90% (no errors) :?

PixelPartner commented 3 years ago

It also blocks at 90% (same reasons?) in Mozilla's own XRViewer iOS-App (v2.00)