Open cvan opened 9 years ago
pinging @jcarpenter
Confirmed that Windows apps can access XBox guide button (center button). When using Steam, for example, pressing the guide button triggers a Steam UI menu. It also triggers the Windows XBox controller menu, at the bottom of the screen. Firefox windows GamePad API implementation does not currently support accessing guide button. We should file a bug to enable FF to do so.
We should file a bug to enable FF to do so.
Has been marked resolved invalid
by Ted.
This button isn't exposed by the driver on Windows. Sorry.
Has been marked
resolved invalid
by Ted.This button isn't exposed by the driver on Windows. Sorry.
but @kearwood added a comment saying it might be possible?
Let's mark it closed, since we have a working solution. And open a separate issue if we want to use a different game pad button.
Derp. I forgot that I actually removed the working solution. I'll leave this closed for now and look at adding that back in this week.
Not sure we need to do this anymore personally, but we can talk this through on Vidyo or something.
We have center viewport currently mapped to the back
button on the Xbox controller (left of the vendor button). This is actually a pretty convenient place for it, but we could still use some UI to go with it.
We have center viewport currently mapped to the back button on the Xbox controller (left of the vendor button). This is actually a pretty convenient place for it, but we could still use some UI to go with it.
did you mean to post this in the issue about the Reset Sensor (#89)?
Oops. I totally did. I still do question the need for a dismiss HUD button though. Seems kind of superfluous. Once the user learns to toggle the HUD there is no need to display any sort of UI for it. I see it very much like the vendor/home button for xbox, playstation, ios device, etc. (I realize this depends somewhat on the button being available of course).
Oops. I totally did. I still do question the need for a dismiss HUD button though. Seems kind of superfluous. Once the user learns to toggle the HUD there is no need to display any sort of UI for it. I see it very much like the vendor/home button for xbox, playstation, ios device, etc. (I realize this depends somewhat on the button being available of course).
agreed
https://trello.com/c/D4vk9haP/132-close-hud-with-ui-button
@caseyyee added HUD that opens via keyboard in issue #8 and PR #83. and in issue #9 I'm wiring up the Gamepad's vendor button (Xbox centre button on Xbox controller) to toggle the HUD.