MozillaReality / unity-webxr-export

INACTIVE - Assets for creating WebXR-enabled Unity3D projects.
https://mixedreality.mozilla.org/unity-webxr-export/Build/
Apache License 2.0
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Evaluate whether to document (or use) Analytics services provided by "Unity Online Services" APIs #128

Open cvan opened 6 years ago

cvan commented 6 years ago

See Unity's hosted Analytics solution: https://unity3d.com/learn/tutorials/s/ads-analytics

We could provide hooks or plugins (possibly as separate repos, or could contain everything as a monorepo, depending on the needs).

delapuente commented 6 years ago

@cvan you mean to provide an API to our users for monitoring usage from their WebVR experiences, am I wrong?

cvan commented 6 years ago

@delapuente: the use case you're referring to is different but important. I will file more granular issues, but it will be for the next milestone and it will involve GA.

delapuente commented 6 years ago

So, what does this bug refer to?

cvan commented 6 years ago

for Unity's custom Analytics platform:

delapuente commented 6 years ago

Sorry, I'll ask in a different way. The issue says "evaluate whether to document (or use)". So "document" for who? Or to be used by whom? Is it the idea for us to use "Unity Online Services"?

cvan commented 6 years ago

The latter, for us to decide whether Unity Analytics works well as a default option for Unity projects to track analytics. I am not certain that GA is the best fit, considering these are games, not web sites/pages. But GA may be the best option to start with.