Closed StephenHodgson closed 1 year ago
Yes, you can leave those all out.
Are you importing the package from the Asset store or somewhere else? Those directories should have been left out.
Ah yes, looks like the one in the asset store includes those directories. the unitypackage in the repo only includes the WebGLTemplates
and WebVR
directory.
Where are the locations for those packages?
I was looking though the release tab, but it only had source.
The WebVR-Assets.unitypackage
is located in the main directory of the repo:
https://github.com/mozilla/unity-webvr-export/blob/master/WebVR-Assets.unitypackage
Instructions for importing them are in the getting started docs: https://github.com/mozilla/unity-webvr-export/blob/master/docs/project-setup.md#4-download-the-assets-from-the-unity-asset-store
@StephenHodgson Ah yes, I think putting a link directly to the package from somewhere on the front page readme will be useful.
Hi,
I was wondering what the bare minimum needed to enable WebVR?
I was hoping to use this in another project, but when I try to import it via asset store there's lots of folders that get added to the project.