MozillaReality / unity-webxr-export

INACTIVE - Assets for creating WebXR-enabled Unity3D projects.
https://mixedreality.mozilla.org/unity-webxr-export/Build/
Apache License 2.0
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Build is showing Mobile VR in Oculus Quest #395

Closed MattFedo closed 4 years ago

MattFedo commented 4 years ago

Im having a weird issue. I imported the Unity Package, built the desert scene, pushed it to my server and loaded the page up in my Oculus Quest. When I hit the "headset" button, it launches into a mobile VR view and not a full immersive Quest view. Anything I am missing? Did I miss a setup step? using Unity 2019.3.7f1 - using Oculus Browser

MattFedo commented 4 years ago

I notice there are two modes for Oculus Browser (Mobile v. Desktop). Desktop mode brings me into a point, hold and drag version, while mobile brings me into, well a mobile VR setup. Nothing goes full immersive. Firefox Reality works fine when I click the VR headset logo, BUT i get bad res. Thoughts?

MattFedo commented 4 years ago

SOLVED: You MUST use HTTPS in the URL, not HTTP. For my problem, I had to go to adavanced settings on the page, allow access to the page, hit the VR button and allow the activation. Voila, it worked. No resolution issues either. Verified - Unity 2019.3.7f1 - URP - Oculus Quest - Oculus Browser - Mobile Mode