Project runs smooth in editor, however when built and running in browser the VR controllers rapidly flash and also seem to be on a slight angle offset. I assume this is differences between using Unity's editor input/controllers versus the WebXR controllers when built. I've tried a few different things such as turning off materials in case they were incompatible but am still having issues. Has anyone seen this before?
Project runs smooth in editor, however when built and running in browser the VR controllers rapidly flash and also seem to be on a slight angle offset. I assume this is differences between using Unity's editor input/controllers versus the WebXR controllers when built. I've tried a few different things such as turning off materials in case they were incompatible but am still having issues. Has anyone seen this before?