MozillaReality / unity-webxr-export

INACTIVE - Assets for creating WebXR-enabled Unity3D projects.
https://mixedreality.mozilla.org/unity-webxr-export/Build/
Apache License 2.0
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Headset display goes gray when launching from the browser #435

Closed tobinP closed 1 month ago

tobinP commented 3 years ago

First I confirmed that both of these work with the headset:

https://mixedreality.mozilla.org/unity-webxr-export/Build/ https://immersive-web.github.io/webxr-samples/immersive-vr-session.html

My test project displays correctly in the headset when launching from the unity editor but when I "build and run" in unity and then press the "Enter VR" button in the browser the display in the headset goes completely gray. If I move the headset around while looking at the desktop browser I can see the scene updating accordingly. The hands track and animate correctly too.

No errors in the browser console.

Some specs:

Any troubleshooting tips are appreciated.

hg111 commented 3 years ago

Having the same issue on Quest 2. Did you ever get this to work?

tobinP commented 3 years ago

I wasn't able to get it to work by following the instructions to create a new unity project.

My workaround was to download this sample webXR unity project , then modify it with my own content.

De-Panther commented 3 years ago

You can also use this https://github.com/De-Panther/unity-webxr-export