Closed tobinP closed 4 months ago
Having the same issue on Quest 2. Did you ever get this to work?
I wasn't able to get it to work by following the instructions to create a new unity project.
My workaround was to download this sample webXR unity project , then modify it with my own content.
You can also use this https://github.com/De-Panther/unity-webxr-export
First I confirmed that both of these work with the headset:
https://mixedreality.mozilla.org/unity-webxr-export/Build/ https://immersive-web.github.io/webxr-samples/immersive-vr-session.html
My test project displays correctly in the headset when launching from the unity editor but when I "build and run" in unity and then press the "Enter VR" button in the browser the display in the headset goes completely gray. If I move the headset around while looking at the desktop browser I can see the scene updating accordingly. The hands track and animate correctly too.
No errors in the browser console.
Some specs:
Any troubleshooting tips are appreciated.