I have used this library to create a project where the user can view videos in an environment. The problem is that the video(or perhaps the environments) gets distorted when the user turns around. However it works fine when the elements of that environments are meshes rather than the environment texture that I am using currently in the project.
Here is a video that shows what is happening exactly👇
This does not happen in the Unity Editor though. There is absolutely no distortion.
I have used this library to create a project where the user can view videos in an environment. The problem is that the video(or perhaps the environments) gets distorted when the user turns around. However it works fine when the elements of that environments are meshes rather than the environment texture that I am using currently in the project.
Here is a video that shows what is happening exactly👇
This does not happen in the Unity Editor though. There is absolutely no distortion.