Mr-Craig / AsyncTickPhysics

Access UE5s Async Physics event using C++ or Blueprints
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linux support? #13

Closed 3ibod closed 3 months ago

3ibod commented 6 months ago

image Hello. Can this plugin work on Linux? When opening a font from a plugin created in Windows, I get an error that there is no existing class, and in the list of blueprints I only find AsyncPhysicsData Tested on versions 5.3 and 5.3.2

Mr-Craig commented 6 months ago

It doesn't look like the plugin is enabled, click the checkbox next to the plugin and restart the editor.

3ibod commented 6 months ago

It's turned on, I accidentally clicked the turn off checkbox. The problem still remains image

3ibod commented 6 months ago

image

3ibod commented 5 months ago

Ok, I recompiled the plugin in several ways but to no avail. It turned out that in the plugin file you need to delete the line "EngineVersion": "5.3.0".

Otherwise, if the line with the plugin version matches the engine version, then it will not start, and if you add the patch number (5.3.2), the engine will start but the plugin will not turn on

Anyway, thanks for the great plugin.