The current danmaku engine does not support changing danmaku styles, offset, etc. while rendering.
As a workaround, we recreate the engine each time a change occurs, which removes all danmaku from the screen and starts over. This is rather disruptive and should be address to provide a more seamless experience.
The current danmaku engine does not support changing danmaku styles, offset, etc. while rendering. As a workaround, we recreate the engine each time a change occurs, which removes all danmaku from the screen and starts over. This is rather disruptive and should be address to provide a more seamless experience.