MrAlaux / Nugget-Doom

Nugget Doom is a fork of Woof! with additional features.
GNU General Public License v2.0
60 stars 3 forks source link

Crash Logs? #99

Closed BigStronk64 closed 2 months ago

BigStronk64 commented 2 months ago

Is there anyway to check the logs for the runtime for the engine? It would help with modders suffering random crashes as it would allow them to see why the mod engine has crashed

MrAlaux commented 2 months ago

Your description is a bit too vague, at least for me. Could you give an example?

FWIW, by using nugget-doom.com you get a console window which displays some info. You should be able to increase verbosity from the default by tweaking the .cfg (I don't remember the exact CVAR, so search for "verbosity").

BigStronk64 commented 2 months ago

Your description is a bit too vague, at least for me. Could you give an example?

FWIW, by using nugget-doom.com you get a console window which displays some info. You should be able to increase verbosity from the default by tweaking the .cfg (I don't remember the exact CVAR, so search for "verbosity").

Say your game crashes unexpectedly, there should be a txt file outputted with the console logs

MrAlaux commented 2 months ago

I wouldn't know how to do that, unfortunately. The closest thing would be to run the .com from a terminal, or from a .bat with the pause command afterwards, so the console output remains visible once the game is closed. Then again, said output may not be very helpful, even at max verbosity.

BigStronk64 commented 2 months ago

Understood, have a good one