Open MaddTheSane opened 6 years ago
These bugs are not OS X specific. They also happen on Linux. Disabling the alpha channel on the display surface (e73f5a103f35f407dc7bc538131a44c41933b888) fixes the testalpha
bug. The testbitmap
bug is a weird one though. In my testing, both the simulated SDL 1.2 surface, and the real SDL 2.0 surface have a pitch of 0. It's looking likely that it is a bug in SDL 2.0, but looking at its code, I don't see how it's happening.
There seems to be a few issues with bitmap graphics on Mac OS X. The
testbitmap
application bundled with SDL 1.2:SDL 1.2:
SDLCL:
The
testalpha
application bundled with SDL 1.2: SDL 1.2:SDLCL: