MrAntares / roBrowserLegacy

This is a continuation of the original robrowser. All credits to the original creators and the new ones :)
GNU General Public License v3.0
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Walk action while hit #178

Open nmeylan opened 1 year ago

nmeylan commented 1 year ago

Bug Description

Current behavior: It seems that walk movement is stopped when entity(player or mob) is hit instead of being delayed

Expected behavior:

"if you are walking from A cell to B and you get hit, you will receive a packet with damage and attack motions. After the attack motion delay elapses, the character displays the flintch action (if not endure endure) and it will last attackedmotion amount of seconds. After that the character should resumbe moving to the targeted cell" - MrAntares

It leads to big desync of character position between client and server https://user-images.githubusercontent.com/1909074/215115311-c26d4b03-c0ea-4d5f-b535-be75d4995d40.mp4

alisonrag commented 5 months ago

https://github.com/rathena/rathena/issues/259#issuecomment-2091094281