Closed samtigall closed 3 weeks ago
Describe the bug Player should navigate to closest cell walkable when clicking on non walkable terrain/outside the map
Browser/device info
Additional context Examples:
Yup, this is deffo an issue. I had this in mind for years now. Path finding needs to return the last walkable cell at the end of the check and the client should send that as target.
Describe the bug Player should navigate to closest cell walkable when clicking on non walkable terrain/outside the map
Browser/device info
Additional context Examples: