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MrBSmith
/
StateGraph
A Godot plugin that manages State Machines & State transitions
MIT License
36
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8
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Add support for setting/getting state by NodePath
#24
MrBSmith
closed
3 months ago
0
Add anim name override to make a state use an animation name different from its state name
#23
MrBSmith
closed
4 months ago
0
Fix cases where the connection conidtion would be trigger but the sta…
#22
MrBSmith
closed
1 year ago
0
Fix/recursive null
#21
MrBSmith
closed
1 year ago
0
Does the plugin work properly in godot 4
#20
DragonJules
closed
1 year ago
3
Remove del key to remove connections
#19
MrBSmith
opened
1 year ago
0
Connexions refacto: use a Resource instead of a Dictionnary
#18
MrBSmith
closed
1 year ago
0
Can't create a condition for an event: the button never appears
#17
MrBSmith
closed
2 years ago
0
When removing a state: the graph empty completetly and never update
#16
MrBSmith
closed
2 years ago
0
Corrected README.md
#15
fabyanMikhael
closed
2 years ago
1
Broken Installation
#14
Ezenki
opened
2 years ago
5
StateMachine Editor, to create a connexion, only a little zone is detected
#13
theludovyc
opened
2 years ago
0
StateMachine Editor, Origin State, Destination State, not textfield, maybe a combobox
#12
theludovyc
opened
2 years ago
0
StateMachine Editor, Emitter, add button select node in scene
#11
theludovyc
opened
2 years ago
0
StateAnimationHandler documentation
#10
MrBSmith
opened
2 years ago
0
The GraphEditor doesn't update when the script of a node is changed
#9
MrBSmith
opened
2 years ago
0
StateAnimationHandler support for directional animations
#8
MrBSmith
closed
2 years ago
0
Add AnimationPlayer support in StateAnimationHandler
#7
MrBSmith
closed
2 years ago
0
Changing From a FSM to another makes the graph break
#6
MrBSmith
closed
2 years ago
0
Changing the name of the State in the SceneTree should change the connexion data and update the graph
#5
MrBSmith
closed
2 years ago
0
Permit connexions node path change
#4
MrBSmith
closed
2 years ago
0
Add navigation options in the graph editor (Zoom & camera movements)
#3
MrBSmith
closed
2 years ago
0
Remove func go_to_previous_non_toggle_state
#2
theludovyc
closed
2 years ago
1
At launch : Parse Error: The identifier "MODE" isn't declared in the current scope.
#1
theludovyc
closed
2 years ago
0