Open jadenPete opened 3 years ago
Unfortunately as mentioned GLFW does not support rumble. I knew this before switching to GLFW but thought it was a good trade off to reduce the file size of the mod. I may consider bringing back SDL until GLFW adds rumble support. (Especially since the first issue was posted in 2013 for rumble support)
Though the reduced file size is nice, I would appreciate bringing back SDL (especially considering its other issues). Perhaps GLFW could be used in the future?
The issue referenced was reported before I implemented GLFW. I have a version of Controllable that can optionally load SDL but I don't know how to distribute the required libraries (3 different files).
Can you merge the libraries into the mod jar?
me too on the new version 0.20.3 it still doesn't work when i raise my shield or charge a bow i don't feel the rumble and i double checked the rumble to see if its on and it is on please comment when you can
Hello, and thanks for all the work you've put into the new releases!
OS: Windows 10 64 bit Controller: Xbox Series X/S over Bluetooth Minecraft Version: 1.16.5 with Forge, OptiFine HD U G6, and WorldEdit Current Controllable version: 0.10.1 Last working Controllable version: 0.9.1
My controller no longer vibrates (e.g. when I raise my shield, eat, or fall), regardless of whether the setting is enabled. I think it may have to do with using GLFW to handle controller input.
EDIT: Apparently, GLFW doesn't support haptic feedback, though there is a pull request to add it.