firing gun to blank space causes extremely tps decrease.
Precisely, if you fire a gun to where the bullet can't hit the block, the game is extremely delayed or crashes. This is especially noticeable when killing phantom, which means that each bullet must be accurately fired, otherwise it can cause tremendous delays or crashes.
firing gun to blank space causes extremely tps decrease.
Precisely, if you fire a gun to where the bullet can't hit the block, the game is extremely delayed or crashes. This is especially noticeable when killing phantom, which means that each bullet must be accurately fired, otherwise it can cause tremendous delays or crashes.
latest.log
I don't think the log contains information of this issue, still I'll upload it together just in case.