Closed MrEliptik closed 1 week ago
I looked at the logs on the Steam deck and this is what I found
USER ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSolveIslands
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: Physics2DConstraintSetup
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: @export
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: @export_multiline
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: @export_range
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: @warning_ignore
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: @icon
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: Variant
at: unref (core/string/string_name.cpp:127)
USER ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketLargeE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
USER ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools12BucketMediumE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
USER ERROR: Pages in use exist at exit in PagedAllocator: N7Variant5Pools11BucketSmallE
at: ~PagedAllocator (./core/templates/paged_allocator.h:170)
USER ERROR: BUG: Unreferenced static string to 0: current_animation_changed
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: GodotPhysicsDirectSpaceState2D
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: interface_added
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: gui_focus_changed
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: frame_pre_draw
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: frame_post_draw
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: SceneReplicationInterface
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: step_finished
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: process_frame
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: physics_frame
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: joy_connection_changed
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: bus_renamed
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: bus_layout_changed
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: node_changed
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: SceneCacheInterface
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: ThemeContext
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: SceneRPCInterface
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: fallback_changed
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: animation_libraries_updated
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: animation_list_changed
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: caches_cleared
at: unref (core/string/string_name.cpp:127)
USER ERROR: BUG: Unreferenced static string to 0: button_down
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: button_up
at: unref (core/string/string_name.cpp:129)
USER ERROR: BUG: Unreferenced static string to 0: child_entered_tree
at: unref (core/string/string_name.cpp:129)
Seems related to this https://github.com/godotengine/godot/issues/93268
This seems to be fixed. I suspect it might have come from my export script which was using an older version of Godot. The difference between the project using 4.3 and the export using 4.2.X could be the cause.
Steps to reproduce: