Open Drathal opened 10 months ago
This is definitely more complicated, but it seems it could be automated right? If that's the case, I think it's way less of a problem and I would agree it would be much better than having to continue committing .godot
At the moment we have a lot of hassle committing files in the
.godot
folder.I would change your build / release workflow to the following (until godot is fixed):
.godot
into the.gitignore
file for all commits.A release would look like that:
.godot
from.gitignore
.godot
.godot
back into.gitignore
This is more complicated but only on release and we have to make that stuff somehow anyway.
I would like to know what you think about that or if we can improve the workflow.