MrFailzz / Swarm-Mode

3 stars 3 forks source link

Player Card Ideas #32

Open MrFailzz opened 11 months ago

MrFailzz commented 11 months ago

Card Ideas Go Here

Done

Shredder - Every bullet fired increases Dmg by 1% until you reload 7bf589d Clean Kill - Headshot kills increase DMG by 2.5%, Resets when DMG taken 10ce4c1 Brawler - +50 Shove DMG 8aac56f Marked for Death - +10% Team DMG vs Pinged Mutations a975808 Medical Professional - Defibrillators and First Aid heal +10 HP and 1 Extra Life b49cdc4 Breakout - Hold [MOUSE2] to escape grabs once per map 84e7d77 Screwdriver - +25% Use Speed Smelling Salts - +150% Revive Speed, Reduced Revive HP Overwatch - Kills from 10m heal cleaners within 10m of target 9321bde Hyper Focused - 100% Weakspot DMG, Movement slower while shooting 9321bde Heavy Hitter - Hold [RELOAD] to perform a heavy attack 7f452c4 Battle Lust - +1 HP on Melee kill 7f452c4 Vanguard - Melee kills heal cleaners within 10m by 1 Temp HP 7f452c4 Refund Policy - +15% chance to not consume items 7f452c4

Derpduck commented 11 months ago

Reflex

Quickdraw - +50% Swap Speed Lone Wolf - +30% DMG (or something else) when alone (not near a teammate) Top Gear - +50% Move Speed at full HP Speed Demon - +10% Move Speed with SMGs, +35% SMG Reload Speed Ridden Slayer -+20% Weakspot DMG

Brawn

Numb - +50% Trauma RES, Temp HP gives +10% RES Heavy Hitter - Melee stumbles Mutations on first hit Rampage - +15% Melee Speed, +5 Temp HP on Mutation Hit Kneecapper - Mutations you Melee move 30% slower Spiky Bits - +25% DEF when using Melee, +10% Melee DMG Body Armor - +15% DEF, +15% Trauma RES Power Strike - Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use. Vitamins - +25 Health Durable - + 15% Trauma Resistance, + 10 Health, + 20% Fire Resistance

Discipline

BOOM! - Headshot kills cause an explosion Suppressing Fire - +10 Stopping Power Veteran - +40% Rifle Reload Speed, -50% Trauma RES Ammo Belt - +25% Ammo, +15% Reload Speed Avenge The Fallen - +20% DMG / DEF per incapped Cleaner In the Zone - Precision Kills grant 5% Reload Speed for 5 seconds Scattergun Skills - +40% Reload Speed with Shotguns Cold Brew Coffee - +15% Reload Speed, +25% Swap Speed, +25% Use Speed

Fortune

Out With A Bang - Drop an active Pipe Bomb on incap or death Alcoholic - 50% Molotov re-use chance Medical Surplus - More health items spawn + auto ping them Grenade Stockpile - More grenade items spawn + auto ping them Weapon Scavenger - More/higher tier guns spawn / ammo piles + auto ping them Life Insurance - +1 Life, +25% Trauma RES Resupply - +1 Ammo Clip on Mutation kill Admin Reload - When you stow your weapon, it reloads Shell Carrier - +30% Team Shotgun Ammo, +10% Team Shotgun DMG Stock Pouch - +30% Team Sniper Ammo, +10% Team Sniper DMG Mag Carrier - +30% Team SMG Ammo, +10% Team SMG DMG Tactical Vest - +30% Team Rifle Ammo, +10% Team Rifle DMG

Card Reworks

Remove or rework Eye of the Swarm - Make it give resistance/immunity to swarm circle damage (Swarm Chaser?)

MrFailzz commented 11 months ago

Eye of the Swarm/Swarm Chaser - Could maybe be something along the lines of when outside of the swarm circle you get +movespeed and -dmg?

Suppressing Fire - I'm not sure how the stagger power would work, but another idea could be -dmg but +slowdown effect on enemies when dmged (including bosses). m_flVelocityModifier gives a temporary slowdown effect last time I tried it.

Opposite of Lone Wolf - Every cleaner within 5m of player gets +def?

MrFailzz commented 11 months ago

Breakout is now semi functional. f7fde0a It's possible to use netprops to get out of the grab, but you would also need to change the SI grab state (otherwise it continues to dmg the survivor and act like they have them grabbed). I just staggered the survivors to free them, but the check to make sure they're in a grabbed state doesn't seem to work.

We can also add progress bars for it by setting these: NetProps.SetPropFloat(player, "m_flProgressBarStartTime", Time()); NetProps.SetPropFloat(player, "m_flProgressBarDuration", 3); Start time from what I could tell needs to get set, but also should only be set on the initial button press...also this change is only visual and cannot be used to speed up pickups

Mostly functional in 7bb9326 but needs more testing probably

MrFailzz commented 11 months ago

Hyper Focused - +200% Headshot DMG, Movement while shooting is slower

m_flVelocityModifer

MrFailzz commented 9 months ago

Change Trigger Happy to increase FF DMG

Rousing Speech - Some sort of AOE to revive teammates with timed charge??

Heavy Hitter - Timed charge that makes next melee swing stagger target