Closed hafiidz closed 1 year ago
Just updating this with a reproducible simple example. Do note that I am using a local bevy_proto with one minor changes to lock to bevy=0.10.1 version, as mentioned in PR#45 to avoid versioning conflict.
Working okay with a normal node: https://github.com/hafiidz/bevy_snippets/tree/main
Cannot run with error with Button Bundle: https://github.com/hafiidz/bevy_snippets/tree/add-button-bundle
The changes are only in assets/MenuPlay.prototype.ron as outlined here:
https://github.com/hafiidz/bevy_snippets/commit/dd454446062530ecb86ee73a742da26e3d2819c2
@hafiidz is this still an issue with #45? Trying to replicate it myself and I'm not getting a panic (when using that branch anyways).
A quick update, manage to get it running properly now. Thank you very much!
Hi, I am encountering consistent crash & couldn't get the button text to show up when I tried to enter a simple ButtonBundle. I have tested when removing the ButtonBundle, the rest of the
MenuPlay.prototype.ron
is working fine. It seems to be happening during state transition, i.e. when moving away for the spawned menu (i.e. despawning).Not sure what else do I need to provide here to help diagnose the problem.