Closed cupang-afk closed 1 year ago
ps: all the caps was from my effort finding the culprit behind this tps drop, that is frustating cuz i had to use spark profiler instead of aikar timings (purpur server stuff, and i hate that)
ps again: if this inappropriate please just delete this
update:
after discussion with some of my player about removing the datapack from the server,
they agreed, and i remove the datapack
its true, the tps is no longer dropping and minecraft:giant
is spawned properly (no longer spawning new giant at 0 0 0
)
so sad that my player liked this datapack but i had to remove it cuz the performance
i use MythicMobs to control the miencraft:giant
random spawn, and yes it override the giant so it can have its own brain/ai
and it also (probably) the plugin which remove Tags:["init","giant"]
from the giant, then your datapack keep summoning new giant at 0 0 0
because @e[type=minecraft:giant,tag=!init]
idk what you thinking but
DUDE, THIS HELL IS HURTING MY SERVER TPS
# Giant Stuff execute as @e[type=minecraft:giant,tag=!init] at @s run summon giant ~ ~ ~ {Tags:["init","giant"],Passengers:[{id:"minecraft:zombie",NoAI:0b,Tags:["giant_brain","giant"],ActiveEffects:[{Id:14,Amplifier:1b,Duration:999999999999,ShowParticles:0b}]}],ArmorItems:[{},{},{},{id:"minecraft:player_head",Count:1b,tag:{SkullOwner:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTJhZjYyMzE4OTBiNjQ4MWFkN2Y5NWQxNTBhYzRkNDM3NDA1ODFlZjhiYTA3OTQ0ODc4M2VmYmVlOGVlZjljMCJ9fX0="}}]} execute as @e[type=minecraft:giant,tag=!init] at @s run tp @s 0 0 0 execute as @e[tag=giant] unless entity @s[tag=!init] run function endfight:giant
like imagine we have 4
minecraft:giant
spawn naturallyEVERY TICK THEY SPAWN ANOTHER GIANT IN THE
0 0 0
UNTIL IT WAS LIKE 200++ OF THEMAND THE ENDER DRAGON FIGHT DOESNT EVEN HAVE GIANT FIGHT
DUDE WHY
sorry bout the caps, but please fix this if possible
Oops.
This was from an early stage of development when i wanted to make the dragon to spawn giants guess i forgot to remove it
I will mark it as urgent and remove the unused code from the datapack. Seriously sorry about that!
It should be fixed now! Sorry for lagging the server im really sorry about that
Closed
idk what you thinking but
DUDE, THIS HELL IS HURTING MY SERVER TPS
like imagine we have 4
minecraft:giant
spawn naturallyEVERY TICK THEY SPAWN ANOTHER GIANT IN THE
0 0 0
UNTIL IT WAS LIKE 200++ OF THEMAND THE ENDER DRAGON FIGHT DOESNT EVEN HAVE GIANT FIGHT
DUDE WHY
sorry bout the caps, but please fix this if possible