Opencomputers Can Manually Rotate Ring Using stargate.RotateRing(speed:float) (note: setting speed 0 makes ring stop and positive speed makes ring clockwise, and 1 speed = 10 ticks/glyph = 2 glyph/sec, 2 speed = 5 ticks/glyph = 4 glyph/sec, 10 speed = 1 ticks/glyph = 20 glyph/sec) and Lock Chevron Using stargate.ManualChevronEncode() (note: if computer tries to do this function and stargate having 9 chevrons encoded, it outputs warn saying "Cannot Encode Glyph, Max Chevron Encoded")
Opencomputers Can Manually Rotate Ring Using stargate.RotateRing(speed:float) (note: setting speed 0 makes ring stop and positive speed makes ring clockwise, and 1 speed = 10 ticks/glyph = 2 glyph/sec, 2 speed = 5 ticks/glyph = 4 glyph/sec, 10 speed = 1 ticks/glyph = 20 glyph/sec) and Lock Chevron Using stargate.ManualChevronEncode() (note: if computer tries to do this function and stargate having 9 chevrons encoded, it outputs warn saying "Cannot Encode Glyph, Max Chevron Encoded")