Closed betaredex closed 6 years ago
Alright, I've narrowed down the source of the error to the transform node (maybe the scaled image eats too much memory?)
The problem turned out to be the Angle Blur node, which i was forced to remove for the project to render correctly.
Did you try adding a Crop node just after the nodes that expand the RoD a lot (e.g. angleblur)? AngleBlur generates content outside of the project bounding box.
This should be fixed by https://github.com/NatronGitHub/openfx/commit/19ae07da61973276d5b98db73db884580e89ea5c Can you please test on the next snapshot?
It was a while ago, but I think I got it to work by cropping it and rendering the project a few hundred frames at a time. I'll try it on the new build when I get a chance.
Problem
Rendering always immediately fails on a certain project (which involves a transform node being used to pan around a static image)
Expected behavior: Rendering to complete successfully
Actual behavior: Rendering failed
Error log:
Versions
Thanks in advance