If scene transition is used on device without OpenGL support (or emulator) the
function is stuck there. It would be nice, that in such occasion function would
just go to next view without transition.
Original issue reported on code.google.com by jos...@gmail.com on 13 Jun 2012 at 9:18
Original issue reported on code.google.com by
jos...@gmail.com
on 13 Jun 2012 at 9:18