What steps will reproduce the problem?
1. Put two analogs on screen. (AnalogDemo got 4 currently)
2. Put 1st finger on the screen, do not touch the analog.
3. Put the 2nd finger on the screen and move it to an analog.
4. It won't drag.
What is the expected output?
The analog will be dragged.
What do you see instead?
The analog won't be dragged.
Please use labels and text to provide additional information.
In FlxAnalog::update(), when a free pointer is found it will break the loop.
That's because the first pointer is free and it's not touching any analogs.
Original issue reported on code.google.com by kawingc...@gmail.com on 18 Nov 2012 at 1:30
Original issue reported on code.google.com by
kawingc...@gmail.com
on 18 Nov 2012 at 1:30