Closed GoogleCodeExporter closed 8 years ago
Thanks for the submission, I'll set up this scenereo and test it out.
I've made some improvements that should fix this for the next version, but this
will allow me to better test it.
Original comment by jbla...@gmail.com
on 10 May 2011 at 6:55
Original comment by jbla...@gmail.com
on 13 May 2011 at 1:54
Sadly the issue was not fixxed, it now appears after i manage to get kicked on
a position in the zone I am not permitted to enter.
The plugin though crashes not until I relog and spawn in the zone i am not
allowed to enter.
In a nutshell: Plugin crashes if I spawn in a zone I am not allowed to enter.
Original comment by McWhite...@googlemail.com
on 13 May 2011 at 7:03
Attachments:
Please backup your zone config files and have them re-generated off of your old
zones.txt file.
Then test again.
Original comment by jbla...@gmail.com
on 13 May 2011 at 7:07
I never used a zones.txt file Oo
I also were creating a whole new zone with the newest version of epic zone, the
error still occurs when i want to walk out into the global zone from my "box"
in which i am allowed to enter.
It occurs if I am in a zone I am not allowed to be directly after login.
I also can do the following:
Walk into a zone -> log out -> change the permission of entering the zone into
deny -> login -> epic zone crashes and stops working.
Original comment by McWhite...@googlemail.com
on 13 May 2011 at 10:30
[deleted comment]
Okay i tried it with a few zones now(not only with the global zone), it always
occurs when i logon to the server and stand in a zone i am not allowed to enter.
Obviously epic zones don't know where it has to port me, as far as your code is
trying to get the position for porting a player from the time before he has
entered the zone.
After logging in there isn't such a moment, you are just in the zone and you
don't hold a position of where you were before you entered the zone.
(Also tried it with different ceilings and floors btw)
Original comment by McWhite...@googlemail.com
on 14 May 2011 at 2:28
I think I'm just going to have to have a special case where if EZ doesn't know
where to send the player, then it sends them to Spawn.
Original comment by jbla...@gmail.com
on 14 May 2011 at 6:54
Yeah would be cool.
Original comment by McWhite...@googlemail.com
on 14 May 2011 at 6:59
Original issue reported on code.google.com by
McWhite...@googlemail.com
on 10 May 2011 at 6:52Attachments: