MrMelbert / MapleStationCode

GNU Affero General Public License v3.0
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Blood drying optimization #626

Open MrMelbert opened 4 days ago

MrMelbert commented 4 days ago

Finally revisits the blood drying lag problem, replaces the color matrix with just converting to HSV and sapping saturation/value from the color. The result is pretty close, probably still needs further tweaks though