MrNaikito / towny

Automatically exported from code.google.com/p/towny
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Suggestion: TownyChat Force Join A Channel #1650

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Would really love to replace Herochat with TownyChat and not have to use two 
plugins for chat. It would be nice to have a permission node that forced a 
player to join a channel on log-in, something like 
"towny.chat.autojoin.{channelname}" In case they leave a channel and forget or 
a new channel is made and they don't know about it yet.

Original issue reported on code.google.com by lepon...@gmail.com on 28 Mar 2013 at 3:02

GoogleCodeExporter commented 9 years ago
You can force players into a channel on login using the info node for that, 
found on the permission nodes page.

Original comment by LlmD...@gmail.com on 28 Mar 2013 at 6:29

GoogleCodeExporter commented 9 years ago
so it would be a permission added to group along the lines of 
"towny_default_modes.towny.chat.channelname"?

Original comment by lepon...@gmail.com on 28 Mar 2013 at 6:57

GoogleCodeExporter commented 9 years ago
No, its an info/option/meta node:
http://code.google.com/a/eclipselabs.org/p/towny/wiki/PermissionNodes#Info/Optio
n_Nodes

You give that to the group in question and it will place them into that channel 
on join.

Original comment by LlmD...@gmail.com on 29 Mar 2013 at 4:06

GoogleCodeExporter commented 9 years ago

Original comment by LlmD...@gmail.com on 30 Mar 2013 at 3:14

GoogleCodeExporter commented 9 years ago
Ok just wanted to make sure I'm going about this right. To add regular players 
to the global channel would be "/pex group member set towny_default_modes 
global"? So if I make custom channels to townychat, say a trade channel, would 
it be "/pex group member set towny_default_modes trade" or does townychat only 
support those default channels to be used as an value for the 
towny_default_modes option?

Original comment by lepon...@gmail.com on 15 Apr 2013 at 5:42

GoogleCodeExporter commented 9 years ago
Figured it out, range detection doesn't alert you to when no one is around so 
don't think I'm going to use townychat anyways.

Original comment by lepon...@gmail.com on 30 Apr 2013 at 3:08