Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
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Add viewer: VulkanSplatting - cross-platform, high performance 3DGS renderer in C++ and Vulkan Compute #53
Thanks! It's fully functional as of today and I've tried it on a variety of PLY scenes. Binaries are available here and you're welcome to give it a try.
Cool project. Does it already render gs plys or is it not yet there?