Closed neogohan324 closed 3 weeks ago
I only just now saw the notice about this in the readme, but it would be nice if this is solvable somehow. If not, I understand if it should be closed.
I'm sorry but support for multidisc games is likely impossible. Afaik even memcardpro and sd2psx doesn't support that. The reason why this will not be implemented is because the code needs an entire database of all multidisc games. It bothers me as well since i'm playing parasite eve. But as stated in the readme, i can't implement that.
Thanks! I definitely understand how that wouldn't be feasible to implement on the card.
I've managed to solve on my end by generating memcards for every game programmatically via a script. Then it pre-populated titles.txt with entries for all games and mapped it so that multi-disc games have all their discs pointing to the same card.
Thanks again for all your work on this! It makes my PsxMemCard do everything I would want out of it now :D
Hello! First off, I love seeing GameID implemented for the PicoMemcard. Thanks for taking on this endeavor!
I flashed my Bitfunx PsxMemCard and have been testing it. I'm using an xStation on a SPCH-550x PS1, and it's been a mostly great experience, but the PsxMemCard doesn't seem to handle multi-disc games gracefully. For example, Final Fantasy VII
If I start Disc 1 for the first time, it will generate a new memory card, and index.txt will look like this:
\SCUS_941.63:0.MCR
I can then play and save a saved game to the card. If I then restart and then switch to Disc 2, it will generate a new memory card for that disc. Index.txt will now look like
\SCUS_941.63:0.MCR \SCUS_941.64:1.MCR
This is due to Disc 2 being a separate GameID, but ideally you'd want your save files to carry over from Disc 1, and so all discs of a game should share the same memory card between discs. I'm not sure how feasible this would be to implement as it would likely require a database crosswalking all Disc 2+ GameIDs to the GameID of Disc 1, or pre-populate titles.txt with any subsequent discs' GameIDs mapped to the MCR for Disc 1.
For now, I've remediated it on a one-off basis by updating index.txt like so
\SCUS_941.63:1.MCR \SCUS_941.64:1.MCR
This makes both discs share the same memory card file, and things function as expected. But maybe there's a more clever solution that can be done programmatically.
Thanks again for the awesome work!